#-------------------------------------------------------------------
# This file is part of the CMake build system for OGRE
#     (Object-oriented Graphics Rendering Engine)
# For the latest info, see http://www.ogre3d.org/
#
# The contents of this file are placed in the public domain. Feel
# free to make use of it in any way you like.
#-------------------------------------------------------------------

# Configure Direct3D9 RenderSystem build

set (HEADER_FILES
  include/OgreD3D9Device.h
  include/OgreD3D9DeviceManager.h
  include/OgreD3D9Driver.h
  include/OgreD3D9DriverList.h
  include/OgreD3D9GpuProgram.h
  include/OgreD3D9GpuProgramManager.h
  include/OgreD3D9HardwareBufferManager.h
  include/OgreD3D9HardwareIndexBuffer.h
  include/OgreD3D9HardwareOcclusionQuery.h
  include/OgreD3D9HardwarePixelBuffer.h
  include/OgreD3D9HardwareVertexBuffer.h
  include/OgreD3D9HLSLProgram.h
  include/OgreD3D9HLSLProgramFactory.h
  include/OgreD3D9Mappings.h
  include/OgreD3D9MultiRenderTarget.h
  include/OgreD3D9Plugin.h
  include/OgreD3D9Prerequisites.h
  include/OgreD3D9RenderSystem.h
  include/OgreD3D9RenderWindow.h
  include/OgreD3D9Resource.h
  include/OgreD3D9ResourceManager.h
  include/OgreD3D9Texture.h
  include/OgreD3D9TextureManager.h
  include/OgreD3D9VertexDeclaration.h
  include/OgreD3D9VideoMode.h
  include/OgreD3D9VideoModeList.h
)

set (SOURCE_FILES
  src/OgreD3D9Device.cpp
  src/OgreD3D9DeviceManager.cpp
  src/OgreD3D9Driver.cpp
  src/OgreD3D9DriverList.cpp
  src/OgreD3D9EngineDll.cpp
  src/OgreD3D9GpuProgram.cpp
  src/OgreD3D9GpuProgramManager.cpp
  src/OgreD3D9HardwareBufferManager.cpp
  src/OgreD3D9HardwareIndexBuffer.cpp
  src/OgreD3D9HardwareOcclusionQuery.cpp
  src/OgreD3D9HardwarePixelBuffer.cpp
  src/OgreD3D9HardwareVertexBuffer.cpp
  src/OgreD3D9HLSLProgram.cpp
  src/OgreD3D9HLSLProgramFactory.cpp
  src/OgreD3D9Mappings.cpp
  src/OgreD3D9MultiRenderTarget.cpp
  src/OgreD3D9Plugin.cpp
  src/OgreD3D9RenderSystem.cpp
  src/OgreD3D9RenderWindow.cpp
  src/OgreD3D9Resource.cpp
  src/OgreD3D9ResourceManager.cpp
  src/OgreD3D9Texture.cpp
  src/OgreD3D9TextureManager.cpp
  src/OgreD3D9VertexDeclaration.cpp
  src/OgreD3D9VideoMode.cpp
  src/OgreD3D9VideoModeList.cpp
)

if (MINGW)
  list(APPEND HEADER_FILES ${OGRE_SOURCE_DIR}/OgreMain/include/WIN32/OgreMinGWSupport.h)
  list(APPEND SOURCE_FILES ${OGRE_SOURCE_DIR}/OgreMain/src/WIN32/OgreMinGWSupport.cpp)
endif ()

include_directories(${CMAKE_CURRENT_SOURCE_DIR}/include ${DirectX_INCLUDE_DIR})
link_directories(${DirectX_LIBRARY_DIR})
add_definitions(-D_USRDLL)

add_library(RenderSystem_Direct3D9 ${OGRE_LIB_TYPE} ${HEADER_FILES} ${SOURCE_FILES})
target_link_libraries(RenderSystem_Direct3D9
  OgreMain
  ${DirectX_LIBRARIES}
)

if (NOT OGRE_STATIC)
  set_target_properties(RenderSystem_Direct3D9 PROPERTIES
    COMPILE_DEFINITIONS OGRED3DENGINEDLL_EXPORTS
  )
endif ()
if (OGRE_CONFIG_THREADS)
  target_link_libraries(RenderSystem_Direct3D9 ${Boost_LIBRARIES})
endif ()

ogre_config_plugin(RenderSystem_Direct3D9)
install(FILES ${HEADER_FILES} DESTINATION include/OGRE/RenderSystems/Direct3D9)
